The problem with abandoned apps

TidBITS:

Apple’s intentions are good. Customers downloading apps that haven’t been updated in years is bound to create a poor experience, and lack of developer support undoubtedly generates complaints to Apple.

Getting rid of 32-bit code is also sensible: it reduces app sizes, iOS can drop old APIs and 32-bit-only code, and everything new runs smoother and better. It’s also a good way to “encourage” customers to upgrade to more recent hardware (older devices are 32-bit-only and will not run iOS 11).

However, Apple’s solutions to these issues have serious problems.

Interesting piece on the issues with the way Apple manages apps. For me, there are all kinds of annoyances, minor and major, with the way Apple manages (often poorly) apps on iOS.



4 thoughts on “The problem with abandoned apps”

  1. This is especially an issue with games. There are lots of IOS games that I paid good money for which I refuse to play the latest version because the developer decided they had to pivot to a skinner-box IAP revenue model, ruining the enjoyability of the game in the process. Now I will have to forgo upgrading past IOS 10 if I want to continue to enjoy playing those games in their non-ruined original versions.

  2. Sounds like the author’s problem is with developers abandoning their products & customers. Apple can’t save you from that.

    the Professional use case fears are just that — fears. Major productivity apps aren’t going to vanish, and essential enterprise prod apps are going to be in-house deployed and not on app store. For any public apps your business relies on, stay in contact with the devs and get an idea of its road map. That’s what business IT planners do.

    As for keeping old apps in an “Old” section of the store — it’s not about store organization. it’s about supported frameworks on every iOS device. keeping legacy 32-bit and 64-bit makes the OS and devices heavier. think Windows.

  3. I really have no problem with Apple dropping 32-bit compatibility at this point. It’s overdue.

    It’s unfortunate, but when you consider how much extra compatibility load comes from that… it’s not just 32-bit, but all of the iOS 5 UI is still implemented behind that door now.

  4. <

    blockquote>Google is paying 97$ per hour! Work for few hours and have longer with friends & family! !pa270d:
    On tuesday I got a great new Land Rover Range Rover from having earned $8752 this last four weeks.. Its the most-financialy rewarding I’ve had.. It sounds unbelievable but you wont forgive yourself if you don’t check it
    !pa270d:
    ➽➽
    ➽➽;➽➽ http://GoogleFinancialJobsCash270TopNowGetPay$97Hour… ★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★:::::!pa270l..,…

Leave a Reply

Your email address will not be published. Required fields are marked *