iOS and the neglected touch down state

Visual and user interface designer Max Rudberg compares the touch down state (the visual change when you press, but before you release, a button) in Apple Watch, Android, and iOS. There are excellent animated GIFs for each example.

Max makes his case well. By comparison, iOS does feel a bit stiff.



4 thoughts on “iOS and the neglected touch down state”

  1. I do like the down state feedback but there’s a little more to it with iOS. I’ve had to implement the down state feedback on both Windows and Mac apps and have found that it makes a lot more sense on the desktop since the cursor is rather small when compared to your finger. In a nutshell, your finger obscures (or in Apple speak, occludes) most of the feedback on an iPhone or iPad.

    Also, what is the feedback if the finger leaves the target before it is lifted? Do you change state back like the push button? Do you implement the push like toggle buttons? Also, force touch and haptic feedback adds more complexity to the behaviour implementations. Would haptic be better if the finger occludes the behaviour? Should sound be used also?

    Generally, I agree with article but it’s one of those tricky areas for developers. With the finger covering up most of the feedback they end up weighing the work involved against implementing other features.

    https://developer.apple.com/ios/human-interface-guidelines/interaction/feedback/

  2. Google is paying 97$ per hour! Work for few hours and have longer with friends & family! !mj529d:
    On tuesday I got a great new Land Rover Range Rover from having earned $8752 this last four weeks.. Its the most-financialy rewarding I’ve had.. It sounds unbelievable but you wont forgive yourself if you don’t check it
    !mj529d:
    ➽➽
    ➽➽;➽➽ http://GoogleFinancialJobsCash529HomeCompanyGetPay$97Hour… ★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★::::::!mj529d:….,……

Leave a Reply

Your email address will not be published. Required fields are marked *