27-inch iMac with Retina 5K Display

iMac with Retina 5K display delivers an amazingly immersive user experience. With a resolution of 5120 x 2880, iMac with Retina 5K display has four times more pixels than the standard 27-inch iMac and 67 percent more pixels than a 4K display. Text looks as sharp as it does on a printed page, and you can see more of your high-resolution photos with pixel-for-pixel detail.

I just saw the new iMac in the hands-on area after the event and it is incredible.



11 thoughts on “27-inch iMac with Retina 5K Display”

  1. I have a hard time believing that graphics chip is going to be able to move all those pixels around at native resolution for something like AAA games. In terms of “real” performance (not just teraflops) the M295X (top BTO) is about a 7% improvement over the 780M (top BTO on non-retina), and has 4x the pixels to push. Good luck with that.

    You’d certainly want to get the BTO graphics chip with the 4gb vram update if you want it to do something other than sit there and look pretty, at any rate.

  2. Of course it’s not going to run games at native resolution. Even high end PCs would have a hard time with that.

  3. I can’t find any information about how well the 5K iMac drives external displays? I currently have a Mini and a TB Monitor and a second Dell display; I’d love to move to the iMac with the TB display as my secondary display… Jim, do you know anything about it?

  4. It’s not gonna, no. Nor does Apple expect anyone to, ever.

    Native resolution is going to be powerful enough for plenty of non-gaming uses, though.

    People doing gaming are going to be running in at least 1/2 resolution (1/4 the pixels), if not smaller, which matches the previous-gen iMac’s resolution.

    (Also, realistically, AAA games on OSX? Naw.

    I have a top-of-the-line-for-when-I-bought-it iMac, and I never even considered that; I have a PC for gaming. Other people have consoles.)

  5. I would assume it does so just as well as every other Thunderbolt Mac: perfectly.

    Apple says “up to 3840 by 2160 pixels on an external display”.

  6. According to Apple’s spec page:

    “Simultaneously supports full native resolution on the built-in display and up to 3840 by 2160 pixels on an external display”

  7. Yep, same here. Ordered the minute the store was back, should be here in a week (with i7, 16GB RAM, GPU upgrade and 256 GB SSD). Have been waiting for this moment since the iPhone 4 🙂

  8. You must come back and tell us about it when delivered.
    I still can’t find that damn card.

  9. I’m primarily a console gamer, but play quite a bit on Mac too. I’d much prefer to stay in OS X as much as possible, and am willing to suffer the ~10-20% performance penalty to do so. You’ll find lots of people like me in that regard. My 680MX iMac handles it extremely well, and will be even better with the combination of newer OS X and newer games opening up newer versions of OpenGL.

    When the Kepler mobile GPUs came out, they were a major leap forward. The 680MX is roughly equivalent to a desktop 660 Ti, a card a serious gamer working on a not-unlimited budget would probably get then. At the time, the desktop 680s had been proven to be able to handle 4K resolutions quite well. It was my hope that, in the ensuing 2 years, the top mobile offering could at least match 2012’s top desktop offering. But that doesn’t seem to have happened. So now I wonder how games will actually look on this model, when you ask it to show 1440p content on a 2880p screen. I’ve heard owners of Retina MacBooks describe a similar circumstance as “like looking through a screen door”.

Leave a Reply

Your email address will not be published. Required fields are marked *