Ambrosia Software – still going despite layoffs

The Mac Observer asked Mr. Welch what was going on and he said, “People were indeed laid off, however, the company is not folding.” He added that Ambrosia is still selling and supporting its products.

Glad to hear that Ambrosia is continuing, albeit at diminished capacity. I’ve enjoyed Ambrosia’s games and utilities since the very earliest days of Mac shareware, and their demise would truly be sad day in the annals of Mac history.



12 thoughts on “Ambrosia Software – still going despite layoffs”

  1. Dear Ambrosia,

    I am a wealthy American industrialist. If you port Escape Velocity Override to work on an Intel processor I will see to it that you never have to lay off staff again.

    Regards,

    H.E. Pennypacker

  2. There was a plug-in for Nova that ported Override (and the first game) to use the new engine. That’ll be your best bet.

  3. How does it compare to the original version of the game? I never liked EV Nova very much– Override was always my favorite by far. Man what I wouldn’t give to play it again. Is it much different than the original classic Mac OS version of the game?

  4. I would be sad to see SnapzPro X go away. I’ve tried virtually every screen capture app available over the years, and found them all to be little more than makeup on a pig. Glad to hear Ambrosia is still around!

  5. Heh, I hated Override, so I never bothered downloading the plugin, so I’m the wrong person to ask. 🙂 I think the goal was to do as straight a port as possible without any modifications, though.

    Personally, I loved Nova, but I’m also biased, given that I helped to beta test the game.

  6. As I recall — and it’s been a while — it was essentially EV:Override with some of the EV:Nova game engine features. So an all around win, really.

  7. Back in the mid-1990s, my grades might have suffered tremendously because of the original Escape Velocity. I downloaded Nova several years ago but never had the time to play it.

  8. if you ever find the time, you should give it a shot. I played all of the story lines eventually. It remains one of my favories.

  9. I notice that he said “selling and supporting” but failed to mention anything about developing.

    I relied on Snapz Pro X quite a bit when I was working in QA. These days I don’t use it much but it would still be a shame to see it stop being updated.

  10. At the beginning of April, I bought a copy of Ferazel’s Wand for the
    PPC Mac. Three weeks later, my order NEVER arrived. I submitted a
    support ticket through Ambrosia’s site and waited for a response. When
    Ambrosia FINALLY responded, all they said was, “We’ll send the CD
    today.”

    Another week passed and still no product. At this point I was frustrated, so I filed a Paypal claim dispute against them (Ambrosia
    Software accepts PayPal on their website order forum). Ambrosia finally responded to my Paypal dispute a day later, and can you guess what
    their response was? You guessed it — their response to the Paypal
    dispute was, “We’ll send the CD today.”

    I was livid to say the least. I responded to their comment, demanding them to provide a tracking number to the CD that they were supposedly sending again, for a second time. There was no response. I finally decided to escalate my claim through PayPal. Lesson learned. I really wanted to play Ferazel’s Wand on my PPC G5 Mac. I’m out the game, but I’m sure PayPal will refund my money.

    I suggest anyone looking to buy anything from Ambrosia Software to avoid them like the plague.

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