GamePolitics.com:
Blizzard has issued an apology to all the players all over the world that suffered through trying to log onto Battle.net to play Diablo III over the last few days. The company says that they have been humbled by players and by the gargantuan task of trying to keep Battle.net servers up and running as millions of people (many in vain) attempted to play the game. As of now, they say everything is stable and players should have no problems logging in.
Some Mac users have also complained about the performance of Diablo III’s Mac version. Anecdotal reports suggest that Diablo III performs better on some Macs running Windows in Boot Camp than natively in OS X.
I’m running a 2 year old iMac and it runs great for me. Attended a lan party, busted out the 27″ screen and proceeded to Beat normal mode on the first day (granted with lots of forced “breaks” due to server issues).
It’s like making the game 100% unplayable when the servers were down or you didn’t have an internet connection wasn’t the best possible choice the could have made or something. Weird, right?
I think there should be an offline mode, but Blizzards thinks otherwise:
Tim Willits: “Diablo III will make everyone else accept the fact you have to be connected. If you have a juggernaut, you can make change. I’m all for that. If we could force people to always be connected when you play the game, and then have that be acceptable, awesome. In the end, it’s better for everybody. Imagine picking up a game and it’s automatically updated. Or there’s something new you didn’t know about, and you didn’t have to click away. It’s all automatically there. But it does take juggernauts like [Diablo III] to make change.”
(via http://www.eurogamer.net/articles/2011-08-10-id-software-on-always-on-internet-debate)