Written by Dave Mark
Well, no, Apple never said any such thing.
The Verge article paints the path that Microsoft took to bring the touch screen Surface to market, while Apple maintained the chasm between the Mac and iPad.
That chasm has been bridged, first by enabling a mouse on the iPad via Accessibility settings, and now by the trackpad support in iPadOS 13.4.
But, to me, rather than being an admission that Microsoft was right all along, the 13.4 addition of trackpad support is more like the emergence of Apple Watch (and a very different approach than the glued on feel of mouse support via Accessibility). As they do, Apple took their time bringing Apple Watch to market, creating something different than the rest of the electronic watches in the market. And, as history has proven, Apple got it right.
Microsoft Surface is, in effect, a touch-screen laptop, with little UI difference between mouse on the tablet and the mouse on a laptop or desktop. To me, the finger is a second class citizen on the Surface and in Windows 10. Apple took a different path here.
With your finger, the elements on your screen are passive. Until you tap on an element, the screen waits for input, with no sense of where your finger is, or is going, until it makes contact with the screen.
With a trackpad, there is context. As you slide the trackpad cursor, and it approaches an element, the cursor animates to give you a sense of context, and the object being approached by the cursor might animate as well. This is a hybrid approach. While it might not be ready for prime-time (time will tell), this shows how carefully Apple is considering this problem, how much they care about creating something that works well, without losing responsiveness.
Looking forward to watching this new hybrid model evolve. Also wondering if the new hybrid model will cross the chasm as iPad apps make their way to macOS via Catalyst.
March 19, 2020
Written by Shawn King
Mel Magazine: >For an expert opinion, I reached out to the world’s leading water sommelier, Martin Riese. Turns out, he’s not much of a Dasani fan either. > >Dasani, he explains, along with Smartwater, Aquafina and “any other bottled water that doesn’t say ‘spring water’ on the bottle,” is a capitalistic abomination. They take tap water and filter out all of the minerals and chemical contaminants before inserting some combination of minerals until the combination creates a flavor profile people like. “It’s the biggest lie on planet Earth,” Riese says. > >“So when you go to the grocery store, look at the labels: If it says spring water, that means it comes from a naturally occurring source and they cannot do anything to it, it’s 100 percent water created by nature. If it’s a purified water like Dasani, you know it’s nothing else than filtered tap water created in a factory,” Riese says.
I don’t hate Dasani but I no longer drink it or any other bottled water. But it is amusing to see in the stores that, even if all the other bottled waters are gone, there are often cases of Dasani left behind. If you are avoiding bottled water altogether, you may check this link here to find services that can help improve your home’s drinking water through the installation of water filtration systems.
It was a big day for Apple with the announcement of new iPad Pros and a MacBook Air. There’s a lot to like about both products, but I want to start with my favorite announcement of the day, iPad Pro.
The list of new features and improvements to the iPad Pro is impressive, but for me, the most exciting change is the Magic Keyboard. I realize that some people will like to technology advances more, but the keyboard has been a thorn in my side since it was released.
The older Smart Keyboard didn’t resemble any other Apple keyboard. The keys were small, and I found it challenging to use, even for the simplest of tasks. I have asked for years why they couldn’t make the Smart Keyboard more like what we see on the Mac—beautiful large keys with the look and feel of a traditional Apple keyboard.
Well, not only did they give me that, but Apple also included a trackpad in the keyboard. I never really understood the logic in using a trackpad on an iPad—I figured the screen was the trackpad. What I failed to consider is how Apple would intelligently implement a trackpad into the workflow.
Apple said that they wanted to rethink how a trackpad is used on the iPad. They didn’t want to just bring the Mac experience over the iPad, but rather bring a familiar and intuitive experience that has been adapted for the touch interface. From what I’ve seen, they’ve done precisely that.
The way the cursor transforms over interface elements will make the trackpad useful for anyone, and the Multi-Touch support will further expand what users can do on the trackpad.
I haven’t had a chance to use it yet, but I’m looking forward to seeing how this changes my workflow on the iPad Pro.
One of the problems I’ve had working on the iPad is how it sits on my lap. Now, with its floating design and 130-degree viewing angle, I have high hopes that the iPad will become even more useful in more places. Much like the MacBook, it’s important to me to be able to work on the iPad no matter where I am.
I could go on all day about the Magic Keyboard and my hopes for how it will change the way I work on the device, but there are more features to discuss.
When the iPad was introduced, and for years following, I think we were all trying to figure out how to use the device to its fullest. As Apple continues to update with advanced technologies, the company is giving developers new app possibilities not available on other mobile devices.
A perfect example of that is the addition of LiDAR in the iPad Pro. I couldn’t explain it any better than Apple does in its release:
The breakthrough LiDAR Scanner enables capabilities never before possible on any mobile device. The LiDAR Scanner measures the distance to surrounding objects up to 5 meters away, works both indoors and outdoors, and operates at the photon level at nano-second speeds. New depth frameworks in iPadOS combine depth points measured by the LiDAR Scanner, data from both cameras and motion sensors, and is enhanced by computer vision algorithms on the A12Z Bionic for a more detailed understanding of a scene. The tight integration of these elements enables a whole new class of AR experiences on iPad Pro.
Every existing ARKit app automatically gets instant AR placement, improved motion capture and people occlusion. Using the latest update to ARKit with a new Scene Geometry API, developers can harness the power of the new LiDAR Scanner to unleash scenarios never before possible.
Apple goes on to explain how the Measure app has been improved, but think beyond that one app to games, engineering, and interior design. This is going to change how developers think about creating apps for the iPad, and therefore, how we use it.
With the addition of five studio-quality microphones and four-speaker audio that adjust to any orientation, and Apple is giving everyone that wants to create content on the iPad, all the power and features they need.
MacBook Air
As much as I love the iPad, I am a Mac guy at heart. Almost everything I create is done on my Mac (an iMac and 16-inch MacBook Pro).
It’s not hard to see why the MacBook Air is Apple’s most popular Mac. It’s speedy, very light, affordable, and it gives users the technology they need to get the job done on the fly.
Of course, MacBook Air isn’t suited for the more high-end movie, audio, and photography jobs, but that’s why we have the MacBook Pro line. I will say that a few years ago, I only had a MacBook Air, and I needed to complete an audio project on the road. It did a remarkable job in getting it done. I would recommend one of the pro models, but hey, it did the job.
Apple recognizes that power is vital to all of its users, whether they are pros or consumers. In the latest MacBook Air, CPU performance is up to two times faster, it has 80 percent faster graphics performance, and it now starts with 256GB of storage.
The new MacBook Air also comes with the new Apple keyboard, which we all expected would happen. I’ve used the new keyboard on the 16-inch MacBook Pro, and it works very well. I still liked the older butterfly design, but I’m probably one of the few.
I love the MacBook Air. With its features and light-weight, it would be hard to find anything else I’d rather use while traveling, except maybe the new iPad.
Written by Dave Mark
Apple:
With iPadOS 13.4, Apple brings trackpad support to iPad, giving customers an all-new way to interact with their iPad. Rather than copying the experience from macOS, trackpad support has been completely reimagined for iPad. As users move their finger across the trackpad, the pointer elegantly transforms to highlight user interface elements. Multi-Touch gestures on the trackpad make it fast and easy to navigate the entire system without users ever lifting their hand.
This feels like a huge leap to me, beyond the trackpad experience on any existing computer. Makes me wonder if we’ll see a change to the Mac trackpad support to bring some of this new experience to macOS. This seems logical to me, especially for iPad apps ported to the Mac via Mac Catalyst.
As to LiDAR:
The breakthrough LiDAR Scanner enables capabilities never before possible on any mobile device. The LiDAR Scanner measures the distance to surrounding objects up to 5 meters away, works both indoors and outdoors, and operates at the photon level at nano-second speeds. New depth frameworks in iPadOS combine depth points measured by the LiDAR Scanner, data from both cameras and motion sensors, and is enhanced by computer vision algorithms on the A12Z Bionic for a more detailed understanding of a scene. The tight integration of these elements enables a whole new class of AR experiences on iPad Pro.
The stage is set for AR. This feels like a deflection point to me, Apple introducing key new technology that will mark a sea change to future user experiences.
And no small thing, Apple also delivered an amazing new keyboard case, the Magic Keyboard. Comes with a built-in trackpad, smooth laptop-like viewing angle adjustment, and a USB-C port (which charges the iPad Pro) built into the hinge. The case is pricey, $299 for the 11 inch, $349 for the 12.9 inch.
The line between iPad and Mac has never been more blurred. Will Apple port Xcode to iPad, give iPad users the ability to build apps on device?
Written by Dave Mark
New York Times:
On Wednesday, the Association for Computing Machinery, the world’s largest society of computing professionals, said Dr. Hanrahan and Dr. Catmull would receive this year’s Turing Award for their work on three-dimensional computer graphics. Often called the Nobel Prize of computing, the Turing Award comes with a $1 million prize, which will be split by the two pioneers of what is often called C.G.I., or computer-generated imagery.
Ed Catmull is the former president of Pixar and Walt Disney Animation Studios.
Catmull did foundational work in computer graphics at the University of Utah and, after getting his PhD, teamed up with a group of computer scientists, including co-winner Pat Hanrahan, to create RenderMan, the technology that would make Toy Story, and the Pixar movies that followed, possible.