History

How the Berlin wall really fell

Today is the 25th anniversary of the fall of the Berlin Wall. I always thought the wall was taken down in response to purposeful social change. But read the linked story. It was all the result of a colossal chain of clumsy bureaucratic error.

An oral history of the birth of online advertising

Back in October of 1994, the two founders of Wired magazine, Louis Rossetto and Jane Metcalfe, found themselves in a unique situation. One of their biggest advertisers, AT&T, was interested in expanding their presence from print to the web. Now all Louis and Jane had to do was figure out how to make that happen.

Terrific read.

The evolution of Apple ads

A brilliant collection of Apple ads through the years, plus, Dave finds an old Newton pre-announce poster.

Former Apple CEO John Sculley on Steve Jobs, Apple, and selling the experience

[VIDEO] From iHeartApple2, by way of ParisLemon, this video is part of a series of interviews with former CEO John Sculley. In this one, Sculley talks about the importance of marketing experiences, rather than product specs/features, along with lessons learned with and from Steve Jobs.

When we introduced the first Macintosh, we did a commercial, in the Superbowl, which was called 1984. What was remarkable about that commercial, particularly for a high tech product, was we never once showed the product.

Indeed.

Windows 95 running on an Android watch

[VIDEO] The Verge:

What happens when you give an Android Wear smartwatch to a 16-year-old with a bit too much time on his hands? You get Windows 95 on your wrist. Now, we frankly have no idea why you’d load a desktop operating system from twenty years ago onto a Samsung Gear Live smartwatch with a 1.63-inch display, but, hey, why not? Thanks to emulator software available for Android, this technology mishmash is a reality.

I am mesmerized! Watch the video.

iPhone prototype for sale on eBay

This original iPhone 2G prototype was used for external (outside the company) testing and was not loaded with the official iOS interface. Instead, it ran the “skankphone” testing interface (see “skank is the new black” in small print on the picture in the auction listing).

I love looking at these old phones. Amazing how far the world has come since the original iPhone was introduced.

How Megadeth, back in 1994, helped the record industry discover the web

Back in 1994, the internet was still a wide open frontier. WebCrawler was the state of the art in search engines. It was able to index the complete text of every site on the web. Excite, the first real portal site, was just getting started. And the music industry had no concept of what was coming.

Great read.

BlackBerry: The Endgame

Jean-Louis Gassée on the coming teardown of BlackBerry’s corporate assets, as well as the mistakes that cost them the game.

The design of the original Apple mouse

Jim Yurchenco was just beginning his incredible design career when he was asked to design a mouse for a revolutionary new computer Apple was working on, the Lisa.

Yurchenco started looking at other input devices to see how it could all be done more elegantly. He found his answer in an Atari arcade machine. Its trackball seemed perfect for the job.

The Atari machine differed from the Xerox mouse in a few key ways. For one, its trackball wasn’t forced up or down. Instead, it just floated. Yurchenco tried doing the same and found the mouse functioned just fine if you let gravity do the work. Moreover, it resulted in less friction and fewer parts. That was one key insight. The Atari machine also used optics to track the trackball’s movement, relying on interrupted beams of light instead of mechanical switches. By borrowing this concept, Yurchenco further streamlined the internal components. That was insight number two.

The third insight came in how you use the thing. At first, Yurchenco remembers, everyone assumed mice had to be phenomenally accurate to deliver a good experience. “Suddenly we realized, you don’t care if it’s accurate!” he recalls. People don’t pay attention to what their hand is doing when they use a mouse; they just care about where the cursor goes. “It’s like driving a car. You don’t look at where you’re turning the steering wheel, you turn the steering wheel until the car goes where you want.”

Terrific read. While you are at it, spend a few minutes with Jim Yurchenco’s design philosophy in the video embedded below.

The incredibly important Adobe Illustrator story

[VIDEO] Vimeo:

When Adobe Illustrator first shipped in 1987, it was the first software application for a young company that had, until then, focused solely on Adobe PostScript. The new product not only altered Adobe’s course, it changed drawing and graphic design forever.

Watch the Illustrator story unfold, from its beginning as Adobe’s first software product, to its role in the digital publishing revolution, to becoming an essential tool for designers worldwide. Interviews include cofounder John Warnock, his wife Marva, artists and designers Ron Chan, Bert Monroy, Dylan Roscover and Jessica Hische.

It is hard to truly appreciate the impact Adobe had on the world of computing. In the video embedded below, you’ll meet John Warnock, the co-founder of Adobe, and watch as the invention and evolution of PostScript and Adobe Illustrator unfolds.

Absolutely brilliant.

The Hero Returns: Steve Jobs’ real genius

Peter Sims on Steve Jobs and collaboration:

As the three-year anniversary of Steve Jobs’ passing approaches in October, complete lessons from his life and legacy are still far from written or understood. Walter Isaacson’s biography Steve Jobs, published soon after Jobs’ death in 2011, provided a formidable starting point, yet we still have a great deal to learn and understand about what made Jobs such a unique innovator and leader.

In studying Jobs closely over the past several years, I’ve become convinced that the common narratives we’ve heard neglect a central aspect of Jobs’ of genius and success. And, it’s something that we can all learn from, which is this: Steve Jobs was a superb collaborator with the people who he respected and trusted.

Fascinating article.

High resolution scan of Disneyland prospectus

Boing Boing:

Thanks to an anonymous benefactor, Boing Boing is pleased to present the first-ever look at the original Disneyland prospectus. These extremely high-resolution scans were made from one of the three sets of pitch-documents Roy and Walt Disney used to raise the money to build Disneyland.

Susan Kare video, tells stories about her early Mac icon design work

[VIDEO] Susan Kare revolutionized iconography. She created many of the icons (and fonts) that defined the Mac.

If the thought of the early days of the Mac fill you with nostalgia, I suspect you will love this video as much as I did. You might also enjoy this post, from a few months ago, sharing Kare’s notebook.

Fortune’s profile of Tony Fadell

Fortune:

An entire decade passed before Fadell asked VCs for cash again. But what a decade it was. Fadell abandoned Fuse Systems and joined Apple to lead the team that created the iPod. That singular achievement–the iPod rejuvenated Apple and reordered the music industry–transformed him from a struggling startup guy to an accomplished executive who’d withstood the sound and fury of Steve Jobs. Fadell became known around Silicon Valley as the mercurial “godfather” of the iPod, and he added another dazzling line to his résumé by assisting in the development of the iPhone. When he stepped down from Apple’s management team in 2008, there was much speculation about his next move.

Terrific read.

The disappearing face of New York

If you’ve ever spent time in New York City, storefronts like these will ring familiar. Zig Zag Records, Optimo Cigars, Casanova Menswear, all of these ancient places are the old that is being swept away for the new. Take a look at these pictures. To me, they bring a pang of nostalgia.