History

The MIT Dropouts Who Created Ms. Pac-Man

I found the whole article fascinating, but this part in particular grabbed my attention:

Macrae and Curran’s arcade route – a series of machines they owned and operated both for their own profit and for the benefit of students – quickly expanded to three dorms, but they soon had trouble with declining revenues as people began to master the games. As arcade operators themselves, they had a direct financial stake in making the games more interesting. So they did what any clever MIT student would do in that situation: confront the problem with mathematical precision.

And:

At this point in the video game world there were these kits called speed-up kits or enhancement kits that were being sold directly to arcade owners. The first really successful one was for Asteroids because people learned how to beat Asteroids, and they could play forever on a quarter. So somebody game up with a little circuit that you could clip on, and wow, it made the game much more difficult.

I had no idea that was a thing. Amazing little nugget of video arcade history.

A musical walk through the impact of Chuck Berry

If you are a fan of music, take a few minutes to dig through this multimedia piece by the New York Times. Year by year, you’ll make your way through the critical work in Chuck Berry’s catalog, focused on the beat and guitar licks he introduced to the world, each accompanied by covers of his songs, as well as songs that influenced his evolution and songs derived from his work.

Great job by Guilbert Gates and the Times multimedia team. The songs load instantly, stop on a dime, making it easy to quickly shift gears, control the pace. I love this.

16 page Toys R Us ad from 1987

Click through to the ad, then either click (or tap) to step through the pages or, if you are on a larger display, click the magnifying glass for a larger version.

I found the whole thing fascinating. Guns without orange tips, a full size 10-speed bike for $69.99, a Nintendo set that came with a robot, so much chewy goodness.

My favorite early Apple Watch moment

David Chartier, writing about an experience at AltConf in 2015, when the Apple Watch was brand new:

It was a good keynote, but my favorite part happened in the Metreon theater. About 50 minutes in, a cacophony of Apple Watches all beeped nearly at once—according to the Activity features, it was time for us to stand.

Beautiful. A real moment in time.

The very first arcade Easter egg and the quest to track it down

Fascinating post by Ed Fries, who led the team that created the original Xbox for Microsoft, on hearing the legend of the very first arcade Easter egg and his quest to track it down.

Great, great read with lots of detail and pictures.

Rare working Apple I heading to auction

[VIDEO] MacRumors:

In 1976, Apple co-founder Steve Wozniak designed and built the Apple I, or Apple-1, the company’s first computer. Of the 175 sold, only 50 to 60 or so remain in existence, including just eight functioning ones, making the iconic machine a rare collector’s item worth significantly more than its original $666.66 price.

This one is coming up for auction in May. Click through to the main Loop post for a video showing the Apple I at work.

33 photos of the rise and fall of Apple

This is a collection of photos that take you from the birth of Apple, through their early successes, then through the dark days leading to the return of Steve Jobs in 1997. Nice little one page walk through history.

One side bit of trivia: Gil Amelio, the CEO who brought Jobs back, was on the team that first demonstrated the charge-coupled-device, the hardware that made digital cameras possible.

Apple fan finds stack of Apple security docs from 1979-80 in goodwill bin, scans/uploads them

Ben Vandermeer:

I was at the Seattle Goodwill outlet recently and noticed the Apple logo on letterhead sticking out from a bin of books, so I started digging. What I found were the 1979-1980 files of Jack MacDonald, manager of system software for the Apple II and /// at the time.

They tell the story of project “SSAFE” or “Software Security from Apples Friends and Enemies.” This was a proposal to bring disk copy protection in-house to sell as a service to outside developers. Inter-office memos, meeting notes and progress reports all give a good idea of what a project life cycle looked like. Different schemes and levels of protection are considered, as well as implementation primarily on the Apple II+ and the upcoming SARA (The Apple ///) and Lisa computers. Randy Wigginton is featured prominently throughout, along with mentions of Woz, distribution lists including “S.Jobs” and many other familiar names.

The documents were all a jumble so I’ve put them in chronological order and scanned the collection.

Pretty interesting collection of documents. Here’s a link to the PDF if you want to browse. You’ll definitely see some famous Apple names in there.

The first Mac clone

[VIDEO] This is a fascinating bit of history. Start with this Twitter thread by Steve Troughton-Smith:

https://twitter.com/stroughtonsmith/status/830356789002657794

The main Loop post has a video showing the Daydream ROM Box at work. Nice find, Steve.

UPDATE: Loop emeritus Peter Cohen brought up the Outbound laptop and the fact that it deserved consideration as the first Mac clone. Fair point. Though the Outbound required you to bring your own ROM, which (at the time) meant removing the ROM from an existing and expensive Mac. I’d argue that the Outbound was more of a repurposing of an existing Mac, rather than a clone, but interesting nonetheless.

Steve Jobs’ NeXT IPO application

Click through for a glimpse at the NeXT public offering application, the so-called Form S-1. The form is dated November 18th, 1996, about seven months before Steve Jobs came back to Apple.

If that IPO had gone through, the world might be a radically different place.

The race underground

Fascinating documentary on PBS about the race to build the first subway. Turns out the Great Blizzard of 1888 was the trigger, crippling the entire northeast of the United States, heaping up to 40 feet of snow in places, shutting down all transportation.

Well worth watching.

Dan Aykroyd’s tribute to Carrie Fisher

Dan Aykroyd, writing about his romantic relationship with Carrie Fisher:

While in Chicago we obtained blood tests for compatibility from an East Indian female doctor. Contemplating marriage, I gave Carrie a sapphire ring and subsequently in the romance she gave me a Donald Roller Wilson oil painting of a monkey in a blue dress next to a tiny floating pencil, which I kept for years until it began to frighten my children.

The writeup is a bit bizarre, but really captures something of Carrie’s spirit.

Every OS X and macOS release date

This is one of those posts that you file away, bookmark with future reference in mind. Nice job by Rob Griffiths.

The Power Mac G4 Cube

[VIDEO] Stephen Hackett gives a bit of a guided tour through the Mac affectionately known as “The Cube”. I had one of these. Interesting design, innovative use of materials, a sign of the times at Apple. Click the main Loop post for the video.

Jean-Louis Gassée: The iPhone’s unsung sine qua non

Jean-Louis Gassée, Monday Note:

Much has been said about the original iPhone’s success factors: an innovative multi-touch interface, a never-seen-before combination of cell phone, iPod and Internet “navigator”. All good, but missing one crucial element: removing the carrier’s control on the iPhone’s features and content.

Steve Jobs did what only he could do, get AT&T to give up control:

Before the iPhone, handsets received the same treatment as containers of yogurt in a supermarket chain. The central purchasing office told the yogurt makers which flavors to ship, when, where, at what price, with payment at some point in the future after we’re sure there are no more returns. And don’t forget to send your people to make sure the labels line up on the shelves.

And:

This was anathema to Jobs, himself notoriously control-hungry. He wasn’t going to allow mere carriers to control what the iPhone did and contained.

Read the post. As usual, Jean-Louis delivers the goods.

Emulations of most every Mac OS, from System 2 through Rhapsody to Yosemite

Click through to the main Loop post for an amazing graphic from Steve Troughton-Smith.

Steve used a variety of emulators to emulate a huge representative range of Mac OSes, from System 2 through System 7.6.1, then Mac OS 8.6, then on to Rhapsody developer release 1 and so forth, ending with Yosemite.

Incredible!

Worshiping at the Apple temple

From a blog post that ran on the BBC News site, ten years ago today:

As the hype piled up Jobs told us we were witnessing history and he was going to reinvent the telephone – some doubts crept in.

And:

It is going to be expensive – $499 for the 4gb, $599 for 8gb – when it arrives in US stores in June.

And:

Apple is entering a market where giants like Nokia, Motorola and Samsung are making pretty smart phones. A bit of a contrast to the easier landscape which the ipod entered. Still – as Jobs pointed out – there’s a big market to aim at, with a billion mobile phones sold last year.

Fun looking back. After all, who knew what was coming? Well, Steve did.

iPhone, a moment in history

BBC News correspondent Rory Cellan-Jones, recalling that day, ten years ago, when the iPhone was first unveiled:

Ten years ago I was running from San Francisco’s Moscone Centre to a nearby hotel to edit a piece for the Ten O’Clock News when my phone rang.

“Have you got your hands on this new Apple phone for a piece to camera?” shouted a producer in London. “If not, why not?”

This appeared to be an impossible demand.

And:

Then I remembered that we had been offered – and turned down for lack of time – an interview with Apple’s marketing chief Phil Schiller. I turned around and headed back to the Moscone Centre. Having located Mr Schiller I asked whether before our interview I might just have a look at the iPhone.

He graciously handed his over – and rather than trying to ring Jony Ive or order 5,000 lattes as Steve Jobs had on stage, I brandished it at the camera for my Ten O’Clock News piece.

And:

The following weekend a Sunday newspaper columnist described me as having clutched the phone as if it were “a fragment of the true cross”, and some viewers complained that the BBC had given undue prominence to a product launch.

Undue prominence? As it turns out, no amount of coverage could fairly have been labeled undue.

The history of the iPhone, on its 10th anniversary

Internet History Podcast:

Stop for a minute and imagine how momentous a change the iPod engendered within Apple itself. This was a company that, for nearly 30 years, had been a personal computer company. The blue sky thinking that allowed Apple to make a stand-alone MP3 player—to enter a mature market as an outsider and believe it could dominate—also engendered the sort of fearlessness that made it possible to break with other long-standing Apple shibboleths. The iPod eventually worked with Windows machines, even at the risk of cannibalizing Mac sales. iTunes eventually worked with Windows machines. Apple (gasp) made a Windows app! As Phil Schiller told Walter Isaacson in his Steve Jobs biography: “We felt we should be in the music player business, not just in the Mac business.” It was this conceptual leap, this strategic bravery (just as much as a penchant for good design and reliable manufacturing) that would be responsible for Apple’s success in the 2000s.

Apple was no longer just a computer company. It could be whatever it wanted to be.

And:

“I was actually pushing to do two sizes—to have a regular iPhone and an iPhone mini like we had with the iPod,” Apple’s chief hardware executive Jon Rubenstein says in Dogfight. “I thought one could be a smartphone and one could be a dumber phone. But we never got a lot of traction on the small one, and in order to do one of these projects you really need to put all your wood behind one arrow.”

And:

Jobs himself approved the list of people who could participate in the preparations, and more than a dozen security guards were on post 24 hours a day. Jobs originally decreed that all outside contractors hired to staff the event would have to sleep in the building the night before so that no details could leak out. Cooler heads eventually talked him out of it.

And:

Jobs rehearsed his presentation for six solid days, but at the final hour, the team still couldn’t get the phone to behave through an entire run through. Sometimes it lost internet connection. Sometimes the calls wouldn’t go through. Sometimes the phone just shut down.”It quickly got very uncomfortable,” Andy Grignon, the senior radio engineer for the iPhone remembered in Dogfight. “Very rarely did I see him become completely unglued. It happened. But mostly he just looked at you and very directly said in a very loud and stern voice, ‘You are fucking up my company,’ or, ‘If we fail, it will be because of you.’”

This is a great, great read.

The iPhone interface that came in second

Sonny Dickson:

While it has always been known that Apple considered a variety of ideas when they were deciding to enter the mobile phone market (with ex employees discussing it behind closed doors, as seen in this Cult Of Mac article, not much was known about alternate versions of the iPhone until now.

Much like the first production iPhone, the prototype features many of the same features including an aluminium chassis, multi-touch compatible screen, 2G connectivity and WiFi radios. However, despite carrying a similar design, the phone itself is extremely different from the iPhone we know today.

Check out the video in the main Loop post to see the so-called Acorn OS at work. Fascinating.

LodeRunner, online and free

LodeRunner was one of my favorite games from the long ago. I’m delighted that it still exists. It is as fun to play as I remember. Old school. Give it a try. Unfortunately, haven’t figured out how to play it on my phone. Keyboard required.

The Macinbot Classic and some Mac history

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Steve Hackett, 512 Pixels, posted a link to an upcoming collectible figure, the 3D printed Macinbot Classic.

If you are into collectible figures, take a look. There’s a reasonably detailed model of the Macintosh Classic, circa 1990, along with a font briefcase and a pet mouse. All very cute.

But the story behind the actual Macintosh Classic makes fascinating reading. The Macintosh Classic came along after Steve Jobs’ ousting, with Apple trying to find their path, exploring both openness (via the Mac II) and low cost (via the Macintosh Classic).

This is all laid out pretty well on the Macintosh Classic Wikipedia page.

Unboxing Apple’s ugliest Mac

I had no idea. I have to say, that really is one ugly Mac. That said, ugly is in the eye of the beholder.

Aqua and Bondi: The road to OS X and the computer that saved Apple

New book from Stephen Hackett. It’s an 80 page look at a critical time for Apple, a time that saw Bondi Blue, Tangerine, and Flower Power iMacs and the birth of a brand new operating system.

Aqua and Bondi is an 80-page examination of these products. In it, I look at what went so wrong inside Apple in the 90s, talk about the software strategies that came and went over the years and, of course, the iMac.

I’ve been working on this project since the fall, and am excited to say today that the book is for sale today on the iBooks Store or as a PDF. Both versions are just $3.99.

Here’s a link to the iBook store version of the book.

Here’s a link to Stephen’s site for the PDF version of the book.

Best of luck with the book, Stephen.

A history of hard drives

Peter Cohen takes a look back at the origins of the hard drive. Pretty incredible how far we’ve come. Oh, and never, never, never read the bio at the bottom of the page.