Apple Arcade ain’t what it used to be

Macworld UK:

Anyone who knows me will be tediously aware of how much time I’ve spent since September wading through the ocean of games on Apple Arcade, to the detriment of reading, side writing projects, interpersonal relationships etc. It’s a strange thing: playing a high-quality iOS game is fun, playing 10 of them is a chore, and playing 111 is a Sisyphean ordeal. Hashtag first-world problems, right?

The problem…is that most of the really excellent games arrived at the start. What The Golf, Bleak Sword, Grindstone, Card of Darkness, Shinsekai, Spaceland, Mutazione, Tangle Tower, Overland – that’s nine of the top 10 – were part of the original lineup. And more recent launches have been altogether less impressive.

As a casual gamer, I unsubbed from Apple Arcade a few weeks ago. So many of the games I wanted to play either had text/graphics (on the iPhone) that was too small to be read by my middle-aged eyes or, when trying to play on the Apple TV, required a controller. As well, my 14-year-old has no interest in the service and my wife is not a gamer. What has been your Apple Arcade experience?